KILLZONE Clan: The Shadow Aces
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This is the forum and online headquarters for the KillZone 3 Shadow Aces Clan.
 
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The New Squad Captains- 

Alpha Squad: AznDreamer    

BravoSquad: CARDERKILLER

Charlie Squad: Mslayer43

Delta Squad: Jroy666

Echo Squad: zyxelbryz

Omega Squad: SykesCrisisFire

Shadow Aces Chain Of Command:

Clan Leader-SykesCrisisFire

 

Vice Commander(Guerilla Warfare): LSU04_08
Vice Commanders(War Zone):CARDERKILLER and Mslayer43

 

Clan Offensive Trainers: zyxelbryz and OlayPlay

Clan Defensive Trainer:UNDEFEATED_63

 

 Director of Player Personnel:Moosemndr35

Forum Head Moderator:ShinobiRen

The Shadow Aces MVPs of the Week:

The Shadow Aces MLG team has been Created!!! Sign Up Today!

For more detail please Contact CARDERKILLER.

 

http://gamebattles.com/ps3/killzone-3/team/shadowaces/


 

 Marksman Role/Abilities

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Sykes Crisis Fire
Admin
Sykes Crisis Fire


Posts : 151
Join date : 2011-06-01
Age : 36
Location : Bronx, NY

Marksman Role/Abilities Empty
PostSubject: Marksman Role/Abilities   Marksman Role/Abilities Icon_minitimeThu Jun 02, 2011 12:52 pm

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Marksman
Marksmen are the masters of long range combat. They excel at striking from such great distances that their targets are often unaware of their presence. Locating a skilled Marksman is made even more difficult due to their ability to activate a Cloak suit, which renders them all but invisible while they are stationary. Their ability to also Scramble the radar of any enemy players within range, and shield teammates from enemy Tactician's Recon also makes them a considerable force at close range, so they are not always the lone-wolves they once were.

•Primary Ability: Cloak Suit
•Secondary Ability: Scramble
•Primary Weapon: STA14 Rifle, STA52 Assault Rifle, VC32 Sniper Rifle
•Secondary Weapon: STA18 Pistol, VC8 Shotgun Pistol, M66 Machine Pistol

Cloak Suit will allow you to remain invisible for a short time. At the basic level it will disable when shooting or moving, however when fully upgraded it can be used indefinitely while standing still and shooting. At the maxed level it will only disable after killing a foe. Scramble can be used to remove allies from the enemy's radar or shut down radars altogether at maxed level. At level two upgrade they even stop a Tactician from making use of Recon.


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